Objective: I want to work with software engineering in C++
| Work Desired: | Full Time - Permanent |
| Citizenship: | US Citizen |
| Resident Of: | State: Georgia - Area Code: 770 |
| Willing To Relocate: | Yes |
| Posted By Candidate: | 12/16/09 |
| Experience: | Entry Level |
| Technical Skills: | , Project Management |
| Work Experience: | |
Joel M. Adams
520 Llewellyn Court, Jenkinsburg, Ga 30234
Cell [Send email to request phone number] 13-6695, Home [Send email to request phone number] 57-7361
[Send email using form at bottom]
Please email me to view my work!
Professional Summary
Entry-Level Game and Simulation Specialist with 2 years experience in gaming
software project management and software engineering. Proficient in areas of
C++, Microsoft Visual Studio, Torque 3D Game Engine, Pro Tools 7.4, freehand
illustration, high level math for dynamic imagery, and audio composition using
live instruments in studio environment. Excellent creative skills strengthened
by experience in musical production of 9 + years. Highly proficient in hardware
troubleshooting with more than 13 years experience. Proficient communication and
critical problem solving in team project environments.
Education
Bachelors of Science Degree Game and Simulation
DeVry University Atlanta, Georgia, GPA: 3.79/4.00
February, 2010
Technical Skills
Programming: Applications: Operating Systems:
C/C++ Office 2003, 2007 Windows Vista
Torsion Script Project 2007 Windows XP
Blender Windows 95
Torque 3D
Pro Tools LE 7.4
Microsoft Visual 2008
Gimp 2
Projects
DeVry Team Assignment in Simulation Programming
C++
Using Microsoft Visual 2005, 2005 Express, and 2008 Professional, modified /
debugged short algorithms and programs for various assignments using C++ code
Blender / Torque 3D
Utilized Blender modeling software to make short animations using modeling key
frame techniques.
Developed level of game play using Torque Game Engine alongside three other
team members utilizing all stages of game documentation from game concept to Gold
release.
Created 13 pages of original game and storyline documentation for game design
concept involving creation of levels and marketing strategies.
Pro Tools LE 7.4 / Audio Composition / Production
Created full sound track demo and 15 original sound effects for two different
game demos utilizing home studio Pro tools LE software. Produced and performed
all tracks including drums, keys, bass, and guitars.
Scripted and arranged 20+ lines for voice.
Converted and edited all custom designed audio effects to various formats for
maximum game engine compatibility.
Gimp 2.0
Assembled and painted detailed terrains by adding custom materials imported
through photography of textures.
Designed custom particle emitters and imported for use inside of Torque 3D
game levels.
Freehand Illustration
Illustrated concept art for cover of DeVry Game Concept Project.
Selected Employment
Ceva Logistics
Import Specialist Level IV, 2004 2008 Atlanta, Ga
Imported products for large and small customers database using complex Customs
Rules and Regulations
Tracked multiple shipments at once all over United States
Kept import shipments moving by expedited clearance upon entering the US and
delivering them on time schedule vs. budget
Customs cleared and delivered high value aircraft parts for many detail
oriented customers with extremely large presence in import / export business such
as Gulfstream and Boeing
Dealt with air and ocean shipments coming from all over the globe using import
papwerork for air and ocean shipments surrendered by importer
Maintained great working relationship with customers through proven track
record of scheduled delivery and follow ups
Accomplishments:
Saved Ceva Logistics money by exposing unnecessary waste of time and resources
using L.E.A.N. processes including redundant reports, nonproductive meeting
processes, and more efficient ways for department process flow.
Narrowed down tremendous parts database issues with major customers to avoid
Customs fines for importing under incorrect tax tariffs
Southeastern Freight Lines
Freight handler, Destination Stacker, Supervisor,
1990 2000 Atlanta, Ga
Positioned freight on loads per time schedule on second and third shifts based
on load reports
Delegated loads to be stripped while supervising and helping to lower man
hours on dock
Stripped loads and stacked destination points for maximum weight per load
Assisted in dispatch and general office duty
Accomplishments:
Received forklift training certificate
Received hazardous material training for dangerous spills
Maintained high weight per load count vs. low shipment damage ratio to win
stacking areas awards
Achievements
Nine time honoree of Deans List
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