CARL R. MUELLER, JR.
27908 Nieman St. 586.773.6745
St. Clair Shores, MI
48081 http://www.geocities.com/carlmuellerjr carljr17@Hotmail.com
OBJECTIVE Programming position in which strong self-motivation, expertise in
optimization, and
a relentless passion for coding can be used to create stunningly high-quality
applications
SKILLS Programming
C/C++, Python, DirectX, Assembly (80x86, 8048, Z-80, CP1610, 6502, 65816),
Delphi, Pascal, HTML, ASP, Java, JavaScript, VBScript, SQL, Clipper
Foreign Language
Japanese, Spanish, Chinese
EDUCATION Oakland University, 1997 - 2002 (Rochester, Michigan)
Bachelor of Arts, College of Arts and Sciences, Center for International
Programs
East Asian Studies, Japan Major with Minors in Japanese & Spanish, GPA 3.95
Dean's List and Honors List for 1998, 1999 and 2000, Summa Cum Laude
PROJECTS - Wrote an Intellivision emulator for the Nintendo GameBoy Color (an 8
MHz Z-80 system),
which plays over 60 games at full speed with sound
- Wrote an Intellivision emulator for the Nintendo Entertainment System (a
1.7 MHz 6502 system),
allowing low-cost plug-and-play units to play high-quality, emulated games
- Wrote an Intellivision emulator for the PC, available commercially on PC
CD-ROM
- Wrote a PC game called Rocks!, which showcases my OOP graphics library,
sound engine,
and ability to apply fundamentals of trigonometry and physics
- Reverse-engineered Miyamoto Shigeru's masterpiece, Donkey Kong, and rewrote
it as an
Intellivision game, precisely reproducing the physics, control, and enemy
AI of the arcade
- Wrote a programming-by-voice system in Python that can be adapted to
programming almost any language
EXPERIENCE Nordic Technologies (Brighton, Michigan)
Software Developer, Jan. 2002 - September 2002
- Wrote ASP pages making extensive use of HTML, JavaScript, and VBScript
- Wrote VBScript objects to simplify direct SQL calls and data retrieval
- Optimized search engines by combining several operations into one database
call
Intellivision Productions, Inc. (Chadsworth, California)
Computer Programmer, June 1996 - Dec. 1998
- Wrote emulator, disassembler, assembler and demos for Intellivision (a
classic home
video game system by Mattel Electronics) released as Intellivision Lives!
on PC
- Reverse-engineered and documented the Intellivision’s built-in operating
system
- Wrote major portions in 80x86 assembly, allowing product to be run on
low-end systems
- Wrote OOP graphics library, GUI and HTML browser used to display game
instructions
- Acted as consultant for Mac version of emulator, released on hybrid disc
with PC version
Wayne State University (Detroit, Michigan)
Computer Programmer & Technician, Nov. 1991 - Nov. 1994
- Designed and wrote programs used by Central Receiving and Parking at WSU
- Developed network applications such as an automated package delivery
notification system,
LAN-based instant messaging conference system, and list server software
- Configured network software and packet drivers used by MS-DOS and Windows
REFERENCES Available upon request
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