Objective: A job that would enable me to use C++
| Work Desired: | Full Time - Permanent |
| Citizenship: | US Citizen |
| Resident Of: | State: Pennsylvania - Area Code: 570 |
| Willing To Relocate: | Yes |
| Posted By Candidate: | 01/19/10 |
| Experience: | Entry Level |
| Technical Skills: | |
| Work Experience: | |
Christian Sassi Csassi@fullsail.edu
719 Spruce St cell [Send email to request phone number] 81.3250
West Pittston, PA 18640
EDUCATION
Full Sail Real World Education Winter Park, FL
Bachelors of Science Degree in Game Design and Development
Aug. 2009
OBJECTIVE
To attain an entry level position in a computer technologies-based organization
in the field of game development and programming.
ACADEMIC EXPERIENCE
Project VAAR (March 2009 - July 2009).
Academic/Team Project Asset Lead
Used C++ and OpenGL to achieve:
Menu interface, HUD, Frame Buffer Objects,
Front End of Game, and Game State System.
Used GLSL shader language to achieve different effects.
Coordinated work amongst teams as an interdisciplinary liaison.
Escape Velocity (August 2008 - September 2008).
Academic/Team Project Interface Officer.
Used C++ and DirectX
Utilized FMOD and Direct X wrappers.
Worked amongst a team to achieve an arcade style of game-play.
Work included Front End of Game, Menu, Particle System, and HUD.
TMNT (July, 2008).
Academic Project.
Used C++ and DirectX
Utilized FMOD and Direct X wrappers
Utilized factory and object manager for game objects.
Used an event and message system for spawning players and enemies.
Employed use of camera system to achieve the effect of scrolling.
Mario Kart Pong(May, 2008).
Academic Project.
Used the Win32 API to load and display textures.
Added 1 and 2 player mode.
Simple AI was used
WORK EXPERIENCE
Pride Mobility Products Exeter, PA
Parts Picker Jul 2005–Aug 2007
-Orders Specialist.
-Responsibilities include coordinating and expediting orders for businesses both
domestic and international facilities.
-Collected power chair parts for orders and prepared them for shipping.
SOFTWARE
KNOWLEDGE
Platforms
Windows
Programming
C/C++/C#
Win32
OpenGL
FMOD
x86 Assembly
GLSL and HLSL
XML
Binary
STL
MySQL
Multithreading
Leadwerks Engine
Basic Lua Scripting
Software
Proficient in:
Microsoft Visual Studio 2005
Alienbrain source control
SVN Tortoise source control
Adobe Photoshop
Microsoft Office
Familiar with:
VTune Performance Analyzer
Maya
Unreal Editor
Practices
Maintain OOP design
Following coding standards
Ability to debug errors
Strong teamwork skills
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